Скрипторий: Monster - agyra (war of immortals)
Назад к списку всех объектов War Of ImmortalsКак это работает
Это страница объекта Скриптория, в первой части показан ее статус и вывод оригинального объекта.Объект может иметь следующие статусы: Нет перевода, В работе, На проверке и Переведено.
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Если объект в статусе "Нет перевода", то любой зарегистрированный пользователь может взять этот объект себе в работу - тогда для него откроется вторая часть этой страницы с редактором. Обратите внимание, что текст объекта представлен в виде HTML текста. Вам не нужно умение писать html код, но самое минимальное умение его читать - да.
После того как вы взялись за перевод этот объект закрепляется за вами на 3 дня. Если в течение этого времени вы не отправите свой перевод, то статус объекта скинется обратно в "Нет перевода" и он снова станет доступен для других пользователей.
Одновременно один пользователь не может иметь в работе более 5 объектов (объекты "На проверке" не учитываются), это количество считается по всем источникам в Скриптории. - Если вы взялись за перевод, то объект получит статус "В работе" и откроет для вас редактор полей этого объекта, подробная информация будет внутри этого раздела (там много).
- После отправки перевода объект перейдёт в статус "На проверке". Администратор проверит перевод, внесёт коррективы при необходимости и утвердит перевод. Если всё очень плохо, то перевод будет отклонён.
- Если объект в статусе "Переведено", то одобренный перевод будет отображен на этой странице, а сам Источник станет на шаг ближе к завершению. Когда Источник будет завершен и размещён в общей базе данных, автор перевода будет указан на сайте на странице этого объекта как пользователь, предоставивший перевод.
СТАТУС:
НЕТ ПЕРЕВОДАMonster - agyra (war of immortals)
Agyra
Creature 23
Description
Source War of Immortals
Perception +38; darkvision, stormsight
Languages Tien; (can't speak any language)
Skills Acrobatics +43, Athletics +41
Str +10, Dex +11, Con +9, Int -2, Wis +6, Cha +6
Stormsight Wind, precipitation, and clouds don't impair Agyra's vision; she ignores the concealed condition from storms, mist, precipitation, and the like.
AC 49; Fort +37, Ref +40, Will +34; mythic resilience (Fort and Ref)
HP 475, regeneration 30; Immunities death effects, disease, drained, electricity, fear, mythic immunity, paralyzed; Resistances acid 20, fire 20, sonic 20
Electrified Rebirth ( electricity, primal) Frequency once per year; Effect When Agyra dies, her corpse crackles and sparks with electrical energy. Any creature that touches Agyra's body within 1 hour of her death takes 11d6 electricity damage (basic DC 43 Reflex save). After being dead for 1 minute, Agyra is immediately resurrected in the same place, at full health, with all abilities fully restored. She normally takes advantage of this rebirth to flee to safety, using Thunderous Departure to retreat. If Agyra has already died and been reborn in the same year, she remains permanently dead upon being slain a second time. Mythic Immunity Strikes Mythic Resilience Agyra treats her saving throws with Fortitude and Reflex saves as one step better than they actually are (so a critical failure is a failure, a failure is a success, and a success is a critical success). Whenever a character rolls a critical hit against Agyra, they must reroll the attack roll and take the new result.
Speed 40 feet, fly 60 feet
Melee agile, magical, reach 15 feet), Damage 4d10+14 slashing plus 2d8 electricity talon +40 [+36/+32] ( Melee magical, reach 10 feet), Damage 3d12+14 piercing plus 2d8 electricity jaws +40 [+35/+30] ( Melee deadly d10, magical, reach 20 feet), Damage 4d8+14 bludgeoning plus 2d6 persistent bleed tail +40 [+35/+30] ( Ranged magical, range increment 60 feet), Damage 7d6+10 piercing spike +42 [+37/+32] ( Blinding Flash light, manipulate, primal, visual) Cost 1 Mythic Point; Effect By spreading her wings while she stands upon the ground, Agyra can create a blinding flash of light that targets all creatures within 100 feet. Affected creatures must succeed at a DC 43 Fortitude check.
Critical Success The target is unaffected.
Success The target is dazzled and stupefied 1 for 1d4 rounds.
Failure The target is blinded and stupefied 2 for 1 minute.
Critical Failure The target is blinded and stupefied 2 for 10 minutes. ( Conjure Hurricane air, manipulate, primal) Frequency once per day; Cost 1 Mythic Point; Effect Agyra generates a hurricane that spreads across a 4-mile radius and lasts 24 hours, with a 500-foot calm eye of the storm at its center. Agyra is at the center of this hurricane when it is formed, but it moves normally (according to surrounding weather conditions and the GM's discretion) afterward. ( Lightning Breath electricity, primal) Agyra exhales a line of electricity from each of her two heads. Each line is 120 feet long and 10 feet wide, and the two lines may be pointed in different directions. A creature in a line takes 22d6 electricity damage (basic DC 44 Reflex save). On a failed save, the target is also slowed 1 for 1d4 rounds. A creature can be affected only once by a line, even if they are in an overlapping area. A character slain by Agyra's Lightning Breath remains electrified for 2d4 rounds after death. A creature touching such a corpse takes 3d6 electricity damage (no save). Agyra can't use Lightning Breath for 1d4 rounds. ( Mythic Power 3 Mythic Points
Perception +38; darkvision, stormsight
Languages Tien; (can't speak any language)
Skills Acrobatics +43, Athletics +41
Str +10, Dex +11, Con +9, Int -2, Wis +6, Cha +6
Stormsight Wind, precipitation, and clouds don't impair Agyra's vision; she ignores the concealed condition from storms, mist, precipitation, and the like.
AC 49; Fort +37, Ref +40, Will +34; mythic resilience (Fort and Ref)
HP 475, regeneration 30; Immunities death effects, disease, drained, electricity, fear, mythic immunity, paralyzed; Resistances acid 20, fire 20, sonic 20
Electrified Rebirth ( electricity, primal) Frequency once per year; Effect When Agyra dies, her corpse crackles and sparks with electrical energy. Any creature that touches Agyra's body within 1 hour of her death takes 11d6 electricity damage (basic DC 43 Reflex save). After being dead for 1 minute, Agyra is immediately resurrected in the same place, at full health, with all abilities fully restored. She normally takes advantage of this rebirth to flee to safety, using Thunderous Departure to retreat. If Agyra has already died and been reborn in the same year, she remains permanently dead upon being slain a second time. Mythic Immunity Strikes Mythic Resilience Agyra treats her saving throws with Fortitude and Reflex saves as one step better than they actually are (so a critical failure is a failure, a failure is a success, and a success is a critical success). Whenever a character rolls a critical hit against Agyra, they must reroll the attack roll and take the new result.
Speed 40 feet, fly 60 feet
Melee agile, magical, reach 15 feet), Damage 4d10+14 slashing plus 2d8 electricity talon +40 [+36/+32] ( Melee magical, reach 10 feet), Damage 3d12+14 piercing plus 2d8 electricity jaws +40 [+35/+30] ( Melee deadly d10, magical, reach 20 feet), Damage 4d8+14 bludgeoning plus 2d6 persistent bleed tail +40 [+35/+30] ( Ranged magical, range increment 60 feet), Damage 7d6+10 piercing spike +42 [+37/+32] ( Blinding Flash light, manipulate, primal, visual) Cost 1 Mythic Point; Effect By spreading her wings while she stands upon the ground, Agyra can create a blinding flash of light that targets all creatures within 100 feet. Affected creatures must succeed at a DC 43 Fortitude check.
Critical Success The target is unaffected.
Success The target is dazzled and stupefied 1 for 1d4 rounds.
Failure The target is blinded and stupefied 2 for 1 minute.
Critical Failure The target is blinded and stupefied 2 for 10 minutes. ( Conjure Hurricane air, manipulate, primal) Frequency once per day; Cost 1 Mythic Point; Effect Agyra generates a hurricane that spreads across a 4-mile radius and lasts 24 hours, with a 500-foot calm eye of the storm at its center. Agyra is at the center of this hurricane when it is formed, but it moves normally (according to surrounding weather conditions and the GM's discretion) afterward. ( Lightning Breath electricity, primal) Agyra exhales a line of electricity from each of her two heads. Each line is 120 feet long and 10 feet wide, and the two lines may be pointed in different directions. A creature in a line takes 22d6 electricity damage (basic DC 44 Reflex save). On a failed save, the target is also slowed 1 for 1d4 rounds. A creature can be affected only once by a line, even if they are in an overlapping area. A character slain by Agyra's Lightning Breath remains electrified for 2d4 rounds after death. A creature touching such a corpse takes 3d6 electricity damage (no save). Agyra can't use Lightning Breath for 1d4 rounds. ( Mythic Power 3 Mythic Points
- Recharge Ability concentrate) Cost 1 Mythic Point; Effect Agyra gains an additional use of lightning breath. (
- Remove a Condition concentrate) Cost 1 Mythic Point; Effect Agyra removes any one condition currently affecting her. (